co-design

Meta Design

Yes, we do user centered design but where is the desiger himsellf lies in this picture. We cannot say that the designer don’t put himself completely in his product. No designer designs what the user wants, but what they think the user wants. We are hightly integrated in our designs. (but i think that wasnt the point i was trying to make.)

We talk about the sustainability of design, sustainability of the work we do. But what about the sustainability of the worker, the designer? If we continue pushing ourselves through deadlines, take fast decisions, contribute to a cirlce that we don’t even know if we wanted to contribute’ because we never had the chance to reflect, will we last?`When will the burnout come? Put aside the late nights, no breaks and carrying your work with you all day, the fact that you need to create a design that you aim to change the world with, in a few months? wouldn’t you really want to put some more time in? or some more depth? understanding? engaging? what happens to your designs after you make them? yes, we do user tests during the process. but what about after? have you ever followed up with your design? how did it touch people, how did people interact with your design?

 

Project: Slow

What is this project about?

We are living in a world that gets faster every day. Not that I don’t like our fast moving, information rich world, but I believe as we move into the cities and get disconnected from the land, many of us forget how things take time in nature. This is why I want to explore what it means to slow down in urban life and can we actually do that?

So, with this project, I am hoping to create tools or spaces that will empower and inspire people to embrace slower processes in life.

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How are you going to do that?

Well, I actually don’t know yet : ) But I know that I want the outcome to create conversations, question the existing ways and inspire people. Throughout the project I aim to take interaction design as my main vehicle and explore methodologies from slow design, slow technology and co-design to see what the process will gain from this collaboration.
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What is slow?

As Carlo Petrini, founder of the Slow Food movement, puts:

“Being Slow means that you control the rhythms of your own life. You decide how fast you have to go in any given context. If today I want to go fast, I go fast; if tomorrow I want to go slow, I go slow. What we are fighting for is the right to determine our tempos.”